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Importons and Irradiance Particles in 3ds Max 2010

by Dan Cormick – Extra Artists

A step by step guide to Using Irradiance
Particles and Importons in 3DS Max 2010
with Hyperfocal VHDRIs.
This tutorial requires 3Ds Max 2009 or 2010 and the plugin “Ctrl.Ghost” which allows you to control Irradiance [...]

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